Showing posts with label OUAN 405. Show all posts
Showing posts with label OUAN 405. Show all posts

Wednesday, 22 January 2014

Looney Tunes

Looney Tunes have been with us since April 1930 when the first cartoon came out 'Sinkin in the bathtub' with Looney Tunes first main character -Bosco the talk ink kid. This character came from the first animation with syncronised speech and sound that was not made by Disney. As you can imagine, that's where the rivalry started.
However, Looney Tunes also used racial stereotypes in their animations.
Due to copyright issues, in 1933, Bosco and his friends were no longer part of Looney Toons. On the bright side, this lead to the creation of new characters such as Porky the pig, and a few years later Daffy duck, bugs bunny. In the 1950's these were put on television but had to be edited to take out scenes of violence, smoking, drinking, and racial stereotypes, so they would be suitable for children. 
In 1988, Looney Tunes finally shared the screen with their Disney rivals in 'Who framed roger rabbit'. They also starred in space jam! Both of which were live action crossed with animation.
Looney Tunes have now gone 3D and in my opinion they have lost the Warner Brothers style. 3D does not suit these well known characters and they shouldn't have tried to be something they're not. However I do understand that they are moving with the times and that is what kids of the new generation want. 

Pixar

Pixar was originally founded in 1979 as a graphics group-a computer division within Lucas film. It was always the aim for them to allow traditional animators to work with computer graphics. George Lucas then sold with to Steve jobs in 1986 for 10 million dollars at which point the company was renamed Pixar after the original image computer.
 Disney started using this company for his animations. A Pixar employee- John Lassater- created Luxo junior. This was never meant to be for a wide audience but captured the hearts of thousands and is now part of the Pixar branding. It was originally just designed to sell the hardware much like any of the other short animations. After this breakthrough, Pixar were employed to create CGI commercials.
Because of the change that company was making, Steve jobs sold the hardware division in 1990, moving the company to California. At this point, Disney asked them to produce 3 films- toy story 1 (1995), bugs life (1998) and toy story 2 (1999). Pixar thought it was 'unreasonable' that Disney kept all the rights to the stories and sequels. In 2006 Disney bought Pixar. However it maintained its separate name and studio. The first film after this was Ratatouille in 2007. After this, Disney Pixar created a film every year. Pixar continues to be a pioneer of 3D animation.

Monday, 20 January 2014

Morph

Although Morph was created in the 1970's by Aardman animation. I still remember him and Chas from my childhood from watching Smart. They were such lovely characters always getting into bother! Rumour has it that they are trying to bring him back! 
Morph was a clay character about 6 inches high often featuring in 1 minute shorts, living in a pencil box. 
They spoke in a strange language but i remember understanding them as a kid. 

Final animation

During the crit I realised that my animation was the only one to have black lines down either side, meaning it wasn't the right size but I looked at this on photoshop on the canvas size and it said it was the right size. This was highly confusing for Mat and I, we decided that the best and only option was to create a new document and put my existing animation into the new document. This meant stretching a few of the images but unless you compare the two, you wouldn't know. So now my animation is the correct size. 
I also got round to adding the title sequences because in the crit Mat said you don't have to use after effects or anything for this just do a picture. I decided to make my first one animated with a splash. 
Another thing that was mentioned in the crit was that it wasn't apparent that the guy needed milk he was just looking in the fridge and then he was outside. Rosy suggested that I stick a post it note in the fridge saying 'Buy milk' so I tried this and I think it works really well! 
The other thing was that the guy looked a bit skinny in the final scene but we don't see him loosing weight anywhere so I tried to make him a bit fatter though I'm not sure there is all that much difference. 
Overall I am actually very pleased with how my animation turned out. I am quite proud of it! I'm glad that everyone giggled when he fell down the drain which was my intention. I have had some really positive feedback off of this project so finally I'm thinking all the long hours of animating were worth it!
Here is my final animation!

Saturday, 18 January 2014

Snow white

This video shows the fascinating makings of 'Snow White and the Seven Dwarfs' recorded a year after it's release in 1937. To be able to see the process instead of imagining it is very useful. I realised just how many people worked on this project and how much longer it took than todays animation techniques. Watching this video, I wanted to do the tracing over the pictures onto celluloid paper and the painting, but I can imagine it getting tedious with the amount of images they had to do, many of them not feeling much different from the last. I'm surprised the chemists that created the 15,000 different colours and shades didn't get more credit for this film because that must have taken a lot of work! The backgrounds were all done in water colour by fine artist that took months of work, I love the background style. I also think they were onto a good thing there using a separate background that didn't have to change or be redone and then overlaying a picture on see through paper. Genius! I really like the effect too I would like to try it some time. I think I prefer the old drawings of snow white even though the colours aren't as bold. There's something more majestic and innocent about her. It's the same with Whinnie the pooh. The old drawings are so much more beautiful.




Friday, 17 January 2014

Gertie the dinosaur

I thought I had put a post about Gertie the dinosaur ages ago becuase I love it but I can find it anywhere! So I'll write about it again. Gertie the dinosaur was made by Winsor McCay in 1914, this was one of the first animations with a proper character that had a personality! And it interacted with a human! This was also a big thing because people didn't know alot about dinosaurs in those days so for someone to say "this is how a dinosaur moves and acts" was completely bewildering. It became a landmark of the first animation with a star and a storyline.This animation took 10,000 drawings to make. This animation also showed more refinement to the drawing.

Animation


Here is my animation so far. I placed the rain in and it looks great with my animation! I have added sound now, this may just be temporary though as I might do it on after effects instead. I chose to use sound effects as apposed to musics because I feel it makes the scene feel more real and bring it to life. The scene isn't emotional so it doesn't need help to show that, it is supposed to be funny and sound effects are often used to portray this as you can see in Looney Tunes. I am quite happy with my work though. I especially like the ending but on photoshop I haven't found a way of layering sound so you can have more than one at a time. This is why I want to try after effects but I think I need Mats help for that. I would also like to have a little 'ah' sound before he falls but I haven't found one yet. Although I had great fun looking. I found most of my sounds on www.freesfx.co.uk, theres lots of great sounds on there. I think the sound definitely brings it to life! Oh, I also need to record someone saying 'no milk!'















Rain

Here is my animated rain that I created using the tutorial I posted here. All I have to do now it layer it over my animation! I'm actually really pleased with how it turned out and it was quite easy to follow! Using this noise method you can animate rain really quickly and control the speed and things without having to redraw everything. And it looks good! 

Thursday, 16 January 2014

Phenakistascope

The phenakistascope was one of the first forms of animation starting in 1931 designed by Joseph Plateu (who happens to have the same birthday as me). It used persistance of vision to create an optical illusion. As you can see from the video, it was a wheel and another wheel in front with slits in that you look through at a mirror and you see images appearing to move.
I find this form of animation compelling, i seem to find something new each time i watch them. I'm also fascinated that its so fluid and everything fits together perfectly. It's like they had animation sussed very early on and we just complicated things, creating lots of new ways to make the same thing. Granted this was needed otherwise we wouldn't have computer generated animation like we do today and it would't all be so easily accessible. 

The enchanted drawing

This was animated by J.Stuart Blackton in 1900, a pioneer for american animation and one of the first people to use stop motion as a form of animation. Even though it's so old I still find it fascinating, it's done pretty well for the time! This came after he met Thomas Edison who inspired him to put his animations on film- probably the reasons he's drawn in it. They did this animation by stopping and starting the film every time they made a change. Much like how people were made to look like they had disappeared. These days we call that special effects.These effects make the drawing look like it magically comes alive. Another one of Blacktons animations was 'Humorous phases of funny face' Which I actually don't like as much. But it was a good exploration of the human face and its emotions.

Drop


Today I wanted to animate where the water guy falls down the drain- the penultimate and last scene. I hadn't a clue where to start, all i knew was that I wanted to make it like he paused in the air and then dropped suddenly like the cartoons do like in Loony Toons...So I Youtubed falling Loony Toons and this is what I found. It was actually quite helpful. I realised that the body stretches to start with, then looks as though its moving down and looks like it blurs a bit- unfortunately because my guy was falling into something you cant actually see his whole body and I didn't know how to do it.


So what i tried to do was just make it look like it blurred into the drain. I did a few frames of this and played it back and it was just too slow and jittery and I wanted it to be sudden so I changed it to just one frame of him falling, leaving water droplets behind. I feel this went pretty well considering. It definitely looks like he disappeared and I think it looks like he falls because there is one frame of him half way down the drain. I just need to do the last frame of the close up of the drain with his water all over it. I also need to add the milk carton because I forgot that when I was drawing it today.  

Tuesday, 14 January 2014

Rain

I found this tutorial on how to animate rain, it seems to be a good idea, and I think I will give it a go, however I'm not sure it will work with my cartoony style animation. We will soon see!

Progress

I have now sorted out all of my inbetweens for my walk cycle and he moves much better now. There is a strange movement at about 3 seconds which I cant decide if it adds to the watery effect or if it makes it look odd, so I'm going to leave it for now and if I have time at the end I'll do a couple of variations for it. 
Today I did 3 scenes. Now I have got the hang of this method of animating, things seem to be going a lot faster. Yesterday pointed out to me that I was doing it a strange way though. I couldn't figure out how to see the image behind the one you were editing to see where the new line needed to be so i was putting them on different layers at the same frame...I'd forgotten about onion skinning. But I actually like my method and it seems to be working for me. However I will remember it for next time!
I animated the two scenes walking in and out of the shop. I nearly started off drawing without reference again until I remembered what happened last time. I found another walk cycle image sheet that showed walks from front and back (I hadn't a clue where to start) 

These sheets are amazing and help so much! It took me less than half the time for these than it did my last one! I'm not sure if you can see my guys hair from the back or not...I'll ask Mat his opinion. I also did the buying milk scene which was done in minutes. I just did straight ahead animation on this. There was only a few moves to do. I am impressed with how I made it look like the milk carton came off the shelf. I love how I did the backgrounds first, but my character is interacting with said backgrounds! It's like I've created my own little world!
I feel much less behind now than I did at the end of last week. I feel about on track. I still need to figure out how to animate rain though. That will take some researching to find out the best method for my animation. 
Overall so far I'd say I'm quite pleased with my work. There is much more movement and animation principles in this animation than there was in my last. I also like this video timeline more than the frame timeline. 

Saturday, 11 January 2014

Walk cycle 2

I coloured in my man and added his hair to see how he would look. I like it! I really like how his hair flicks! I need to do some inbetweens so he isn't as jerky and make him get fatter as he walks across, and make him look more watery...but so far it looks okay! 

I tried to add the pool of water at the bottom...it just didn't turn out the way I expected and I couldn't figure out how I was going to give the illusion of walking! I may try again later but for now he's going to have legs. If I had more time it might have been possible to figure it out. 


 I just think it looks a bit rubbish like he's a triangle.

  On the left are some images I used to create my character.I like the way the water flows off number 1 when he moves fast, I like the puddle on 2 and 4, but mine needs to walk and I'm not sure how I could do that.
I love number 6 but I think I would have to use 3D software for that which I would love to try! I think for my animation my character needs to be quite simple like 2 or 4. I notice that the majority of these images use blue, so I'm going to use blue. To show this is water, the rain will also be slightly blue. 
 This is definitely a harder project than last time- there's so much to consider!




walk cycle

So I tried to go straight into a walk cycle...bad idea, completely failed, didn't know where to start. Mat came over and told me I should record myself walking how I want my guy to walk and freeze it every so often and get the shape. I think I will try this too but the first thing I tried (another one of his suggestions) was to find a walk cycle online. I found a brilliant one with all different types of walks, including the one I wanted! I have a feeling this image is going to be of great use in the future, however there was a part where his feet don't make sense to me.



I found this worked quite well and here was my result:

I think I could possibly exaggerate the bounce a little more as in the first scene you see of him walking, you wont be able to see his feet. 

Friday, 10 January 2014

Who framed Roger Rabbit

'Who framed Roger Rabbit' was one of my favourite films as a child- I even had the bed sheets! This film made 25 years ago based on the novel 'who censored roger rabbit' by Gary K. Wolf in 1981, crossed live action with animation, not only that but this was the film where some of Disney's characters appeared on screen together for the first time (though they had to have the same amount of airtime). This was considered 'a milestone in film making history'.
These animations were all hand drawn- over 80,000 images- which is remarkable considering how fabulously they fit with the live action and interact perfectly. 
Something I found out whilst researching this was the the ingredients of the dip (turpentine, benzene and acetone) were all paint thinnerd used to remove animation from cels. I thought this was so clever! It's like killing the characters because it would remove them! I love finding out little things like that! I also love how in this they make a point that they are drawings not humans like in the classic line 'I'm not bad, I'm just drawn that way'. Their two worlds are depicted as being two real places, the cartoons come from a foreign land kind of thing not out of a pencil. I think its so creative!!
Although for it's time this film was something phenomenal, today it hasn't got quite the recognition it deserves. 
This film was also daring, risky and smart, and all under the Disney banner! Something a little different from the innocent animals came this attractive, curvaceous lady who used her assets to get what she wanted.
Richard Williams ( the animator) received a special achievement award at the Oscars for this film- and rightly so, without him the film wouldn't work.
This was the most expensive film of the 1980's, but worth every penny for something so daring and new and still a big impressive thing 25 years later.

Thursday, 9 January 2014

Fantasia

This has to be the best most memorable part of fantasia. It's the only part I remembered before I watched the whole thing again. It's fascinating to think that Disney and Mickey mouse went from steam boat Willie to this fantastic piece of animation. You can visibly tell that they have used the 12 principles of animation especially exaggerate and anticipate. I love the lighting that was used when the mop split into lots of mops and barged through the door. 
I personally think this part of the film is better than all the others. I like that it has a story. I like the dinosaur part because I like dinosaurs but there wasn't much of a storyline it was almost just like they were trying to fill up the music and it got a bit boring. They are all very imaginative though which I love. 
There is also a part in there about visualising sound which we were talking about today in visual language, I actually really enjoyed this piece it was like the sound as a visual form had it's own personality. 
I also looked at how the water was done in this animation as I have water in mine, they use blue too but only the light blue for the highlights and dark transparent blue for the rest of the water. I think this works well and I may have to try it but I don't think dark transparent blue would be visible off the background and the water guy is supposed to be the centre of attention. 

Silly Symphonies

Walt Disney is famous for his ground breaking animations- starting off with 'Steamboat Willie' in 1928. Mickey Mouse starred in the first ever animation with synchronised sound. According to Ward Kimball- people went crazy for this. They were fascinated by the fact that drawings could come to life and make noises. 
Disney did more of these, every time getting a little better. His first silly symphony was 'The skeleton dance'. In this, the action was coordinated with the sound in a dance. 
Disney improved in leaps and bounds being the first to do a colour animation, the first fully developed character animation, and the worlds first feature length film! Although some people do not like Disney's work, you have to admit that was a lot of ground-breaking things! He paved the way for this to become an art form. 
My favourite silly symphony is 'The three little pigs' I think the characters are very good and the colouring improved a lot and its a good story.
Snow white...who doesn't love snow white? It's a beautiful, classic tale that has been re told in many forms including a film which I came across the other day called 'Sydney White'. I college girl in america who befriends 7 geeks and lives with them- the modern day snow white with slightly altered names. The poison apple was even in there (someone sent a virus to her mac just before a deadline). 
This feature length animation was the start of a whole new world of films. 

Thursday, 26 December 2013

style

Roobarb and custard gave me and idea for my watery effect, the actual change in the picture from each individual drawing makes it wobble a bit just like water!

Monday, 2 December 2013

Flash

Next we had to make a bouncing ball. We weren't shown how to do this- we had to figure it out on our own. I found this one more difficult. You have to think more about timing and spacing. When I first did it, it kind of worked but it seemed too slow and not how a real ball would drop. So I moved the key frames closer together. I also love on this software that you can click a button and it gives you in betweens! There's also a cool onion skin button! I am happy with how this turned out and I think I would like to try more things on flash!